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Xorn
Medium, Elemental, neutral
Armor Class
19
(Natural Armor)
Hit Points
73
STR
17 (+3)
DEX
10 (+0)
CON
22 (+6)
INT
11 (+0)
WIS
10 (+0)
CHA
11 (+0)
Skills
Perception
+4
Stealth
+4
Senses
Darkvision 60ft
Tremorsense 60ft
Passive Perception 16
Languages
Terran
Challenge
5
Traits
Earth Glide - The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.
Stone Camouflage - The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Treasure Sense - The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 ft. of it.
Actions
Multiattack - The xorn makes three claw attacks and one bite attack.
Bite - Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.
Claw - Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
