How we use AI

 

1. Data Parsing

One of the best uses of AI is to parse a user's prompt into our game assets system.

 

What does that mean?

 

Desciptions of your NPCs, monsters, items, etc are passed into our parsing AI models when using the Text-Based Generator.

 

This enables us to create structured, searchable, modifyable, extendable game assets which our build tools require, and helps World Wizard to know what to do when context is given in your requests which require additional context to build a supporting cast for your adventures.

 

2. Image Generation

We host a direct connection to various AI models for image generation for your game assets.

 

AI portraits are optional as we also support file uploads. We're leaving it up to you if you want to use portrait generators or not.

 

3. Backstory Generation

We also have various AI models that we use for generating basic backstory points for game assets.

 

AI backstory generation is also optional.

 

Our stance on AI

 

We've found that the best usage for AI is actually parsing natural text into World Wizard JSON structured data, which allows you-the creator to generate assets with just a natural description which removes the need to fill out boring forms.

 

We also use LLMs to get context-driven decision making by feeding natural text through a model.

 

These models help us generate supporting characters, and other game assets to enrich your world much easier.

 

AI can be a useful tool to summarize your homebrew details, as well as record session notes as recaps on paper for later referrence.

 

AI is just a tool, not a creative entity, we use it like a tool, but outside of this we think the best content is, and forever will be generated by humans.