Empowering your Imagination...

5
Critical
game asset

Charles Wood

I had a wild idea one day while building a campaign for my friends—why not create an app for this? So, I did, even though I had no clue how to start. After two years of trial and error, things finally started to click. WorldWizard isn’t perfect, but I’m passionate about making it the best it can be. I’m an obsessive, high-energy person who loves tackling tough challenges head-on. I wanted to give this app a fresh twist, offering something valuable and new to the TTRPG community without changing the essence of what we all love. WorldWizard aims to make world-building fun, fast, and accessible for everyone at your table.

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The Creator

I was on the bring of a nervouse breakdown one night trying to figure out how to put together another session for my party, but I couldn't figure it out, so I did what anyone would do in my shoes.

I watched all the videos from the channels like, "How to be a Great GM", and Matt Mercer and eventually could hold my own at the game table. But I wanted to help others do the same using my existing skillset. It's world building, and coding!

That's why I made this site.

My vision For World Wizard

I know what it's like to try and lay the foundation of your world while you plan your session. It's overwhelming to say the least.

Imagine having a world fully fleshed-out from origin, to your current timeline, with factions, wars, religions, towns and cities that make sense before you plan your session for the week.

That's what I am trying to solve. It's not just the on-demand requests like NPCs, Monster, Items, Quests, etc. But it's the why things are the way they are in your world. I want everyone to have a rich world beaming with interest that your players want to be apart of.

Collaboration

World Wizard is a community-driven application. This means that features arae primary decided by you guys.

We also want share content with each other freely, things like datapacks, modules, and community content will flow freely to those who want to share it.

We also support real human artists by giving away free benefits and perks to using them. For example cards printed with human art will automatically be upgradaed to foil for free, and assets that have been made by humans, will be marked with a special token, and each piece of art made by humans through World Wizard will have a link to the original artists who made it. We don't see a world where human art is replaced by AI, but we do see a world where AI is a collaborative tool to foster human creativity where it is most appreciated.

Physical Content for your table

This may still be years in the making, but I dream of our community publishing full-color, hard-cover printed game modules of your homebrew world. I keep this vision top-of-mind with each feature I produce.

We also provide a card-printing service for anyone who wants to bring a card to the game table to engage their players. These cards can be used for anything, but here are some ideas: A tacker for initiative, A token for quests, A physical representation for an item that you made for your players.

I know many people are trying to go digital these days, and that's fine, but the core experience of roleplaying to me will always start with physical interaction, and that's why we prioritize that

VTTs aren't out of the question

While I do not plan to build a VTT here on World Wizard, We do want to launch our APIs for our users to use their existing VTTs to use assets on World Wizard. Think pluggins for Foundry, and whatever comes next.

Let us keep watch in the dark, for it is there that we will discover our strength, illuminate our purpose, and achieve the extraordinary.