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White Dragon Wyrmling
Medium, Dragon, chaotic evil
Armor Class
16
(Natural Armor)
Hit Points
32
STR
14 (+2)
DEX
10 (+0)
CON
14 (+2)
INT
5 (-3)
WIS
10 (+0)
CHA
11 (+0)
Skills
Perception
+4
Stealth
+4
Senses
Blindsight 10ft
Darkvision 60ft
Passive Perception 14
Languages
Draconic
Challenge
2
Actions
Bite - Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
Cold Breath - The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.
