My
Dashboard
Playing
Library
Campaigns
Free Tools
PC Builder
NPC Builder
Monster Builder
Item Builder
God Builder
Resource Builder
Location Builder
Geography Builder
Faction Builder
Wizards
Workshop
Feedback
About
Login
Sign Up
Troll
Large, Giant, chaotic evil
Armor Class
15
(Natural Armor)
Hit Points
84
STR
18 (+4)
DEX
13 (+1)
CON
20 (+5)
INT
7 (-2)
WIS
9 (-1)
CHA
7 (-2)
Skills
Perception
+4
Senses
Darkvision 60ft
Passive Perception 12
Languages
Giant
Challenge
5
Traits
Keen Smell - The troll has advantage on Wisdom (Perception) checks that rely on smell.
Regeneration - The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.
Actions
Multiattack - The troll makes three attacks: one with its bite and two with its claws.
Bite - Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Claw - Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
