Triceratops

Armor Class
13

(Natural Armor)

Hit Points
95
STR
22 (+6)
DEX
9 (-1)
CON
17 (+3)
INT
2 (-4)
WIS
11 (+0)
CHA
5 (-3)
Senses
Passive Perception 10
Challenge
5

Traits

Trampling Charge - If the triceratops moves at least 20 ft. straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the triceratops can make one stomp attack against it as a bonus action.

Actions

Gore - Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) piercing damage.

Stomp - Melee Weapon Attack: +9 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage