Steam Mephit

Armor Class
10

(Natural Armor)

Hit Points
21
STR
5 (-3)
DEX
11 (+0)
CON
10 (+0)
INT
11 (+0)
WIS
10 (+0)
CHA
12 (+1)
Senses
Darkvision 60ft
Passive Perception 10
Languages
Aquan,
Ignan
Challenge
1/4

Traits

Death Burst - When the mephit dies, it explodes in a cloud of steam. Each creature within 5 ft. of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage. Damage: 1d8

Innate Spellcasting - The mephit can innately cast blur, requiring no material components. Its innate spellcasting ability is Charisma.

Actions

Claws - Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage.

Steam Breath - The mephit exhales a 15-foot cone of scalding steam. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.