Shrieker

Armor Class
5

(Natural Armor)

Hit Points
13
STR
1 (-5)
DEX
1 (-5)
CON
10 (+0)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Senses
Blindsight 30ft
Passive Perception 6
Challenge
0

Traits

False Appearance - While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.

Reactions

Shriek - When bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker continues to shriek until the disturbance moves out of range and for 1d4 of the shrieker's turns afterward