Shambling Mound

Armor Class
15

(Natural Armor)

Hit Points
136
STR
18 (+4)
DEX
8 (-1)
CON
16 (+3)
INT
5 (-3)
WIS
10 (+0)
CHA
5 (-3)
Skills
Stealth +4
Senses
Blindsight 60ft
Passive Perception 10
Challenge
5

Traits

Lightning Absorption - Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt.

Actions

Multiattack - The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is [[g:46|grappled]] (escape DC 14), and the shambling mound uses its Engulf on it.

Slam - Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Engulf - The shambling mound engulfs a Medium or smaller creature [[g:46|grappled]] by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.