Scorpion

Armor Class
11

(Natural Armor)

Hit Points
1
STR
2 (-4)
DEX
11 (+0)
CON
8 (-1)
INT
1 (-5)
WIS
8 (-1)
CHA
2 (-4)
Senses
Blindsight 10ft
Passive Perception 9
Challenge
0

Actions

Sting - Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.