About
Login
Sign Up
Octopus
Small, Beast, unaligned
(Natural Armor)
Traits
Hold Breath - While out of water, the octopus can hold its breath for 30 minutes.
Underwater Camouflage - The octopus has advantage on Dexterity (Stealth) checks made while underwater.
Water Breathing - The octopus can breathe only underwater.
Actions
Tentacles - Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage, and the target is [[g:46|grappled]] (escape DC 10). Until this grapple ends, the octopus can't use its tentacles on another target.
Ink Cloud - A 5-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.
