Mastiff

Armor Class
12

(Natural Armor)

Hit Points
5
STR
13 (+1)
DEX
14 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Skills
Perception +4
Senses
Passive Perception 13
Challenge
1/8

Traits

Keen Hearing and Smell - The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite - Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.