Manticore

Armor Class
14

(Natural Armor)

Hit Points
68
STR
17 (+3)
DEX
16 (+3)
CON
17 (+3)
INT
7 (-2)
WIS
12 (+1)
CHA
8 (-1)
Senses
Darkvision 60ft
Passive Perception 11
Challenge
3

Traits

Tail Spike Regrowth - The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions

Multiattack - The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Bite - Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw - Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Tail Spike - Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.