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Guard
Medium, Humanoid - any race, any alignment
Armor Class
16
(Natural Armor)
Hit Points
11
STR
13 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Skills
Perception
+4
Senses
Passive Perception 12
Languages
any one language (usually Common)
Challenge
1/8
Actions
Spear - Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.
