My
Dashboard
Playing
Library
Campaigns
Free Tools
PC Builder
NPC Builder
Monster Builder
Item Builder
God Builder
Resource Builder
Location Builder
Geography Builder
Faction Builder
Wizards
Workshop
Feedback
About
Login
Sign Up
Giant Goat
Large, Beast, unaligned
Armor Class
11
(Natural Armor)
Hit Points
19
STR
17 (+3)
DEX
11 (+0)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Senses
Passive Perception 11
Challenge
1/2
Traits
Charge - If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Sure-Footed - The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Actions
Ram - Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.
