Giant Frog

Armor Class
11

(Natural Armor)

Hit Points
18
STR
12 (+1)
DEX
13 (+1)
CON
11 (+0)
INT
2 (-4)
WIS
10 (+0)
CHA
3 (-4)
Skills
Perception +4
Stealth +4
Senses
Darkvision 30ft
Passive Perception 12
Challenge
1/4

Traits

Amphibious - The frog can breathe air and water

Standing Leap - The frog's long jump is up to 20 ft. and its high jump is up to 10 ft., with or without a running start.

Actions

Bite - Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage, and the target is [[g:46|grappled]] (escape DC 11). Until this grapple ends, the target is restrained, and the frog can't bite another target.

Swallow - The frog makes one bite attack against a Small or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the frog, and it takes 5 (2d4) acid damage at the start of each of the frog's turns. The frog can have only one target swallowed at a time. If the frog dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 ft. of movement, exiting prone.