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Giant Elk
Huge, Beast, unaligned
Armor Class
14
(Natural Armor)
Hit Points
42
STR
19 (+4)
DEX
16 (+3)
CON
14 (+2)
INT
7 (-2)
WIS
14 (+2)
CHA
10 (+0)
Skills
Perception
+4
Senses
Passive Perception 14
Languages
Giant Elk,
understands Common,
Elvish,
and Sylvan but can't speak
Challenge
2
Traits
Charge - If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Actions
Ram - Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Hooves - Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.
