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Giant Centipede
Small, Beast, unaligned
Armor Class
13
(Natural Armor)
Hit Points
4
STR
5 (-3)
DEX
14 (+2)
CON
12 (+1)
INT
1 (-5)
WIS
7 (-2)
CHA
3 (-4)
Senses
Blindsight 30ft
Passive Perception 8
Challenge
1/4
Actions
Bite - Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
