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Giant Bat
Large, Beast, unaligned
Armor Class
13
(Natural Armor)
Hit Points
22
STR
15 (+2)
DEX
16 (+3)
CON
11 (+0)
INT
2 (-4)
WIS
12 (+1)
CHA
6 (-2)
Senses
Blindsight 60ft
Passive Perception 11
Challenge
1/4
Traits
Echolocation - The bat can't use its blindsight while deafened.
Keen Hearing - The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Actions
Bite - Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.
