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Ettin
Large, Giant, chaotic evil
Armor Class
12
(Natural Armor)
Hit Points
85
STR
21 (+5)
DEX
8 (-1)
CON
17 (+3)
INT
6 (-2)
WIS
10 (+0)
CHA
8 (-1)
Skills
Perception
+4
Senses
Darkvision 60ft
Passive Perception 14
Languages
Giant,
Orc
Challenge
4
Traits
Two Heads - The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
Wakeful - When one of the ettin's heads is asleep, its other head is awake.
Actions
Multiattack - The ettin makes two attacks: one with its battleaxe and one with its morningstar.
Battleaxe - Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
Morningstar - Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.
