My
Dashboard
Playing
Library
Campaigns
Free Tools
PC Builder
NPC Builder
Monster Builder
Item Builder
God Builder
Resource Builder
Location Builder
Geography Builder
Faction Builder
Wizards
Workshop
Feedback
About
Login
Sign Up
Elk
Large, Beast, unaligned
Armor Class
10
(Natural Armor)
Hit Points
13
STR
16 (+3)
DEX
10 (+0)
CON
12 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
6 (-2)
Senses
Passive Perception 10
Challenge
1/4
Traits
Charge - If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Actions
Ram - Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Hooves - Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.
