Druid

Armor Class
11

(Natural Armor)

Hit Points
27
STR
10 (+0)
DEX
12 (+1)
CON
13 (+1)
INT
12 (+1)
WIS
15 (+2)
CHA
11 (+0)
Skills
Medicine +4
Nature +4
Perception +4
Senses
Passive Perception 14
Languages
Druidic plus any two languages
Challenge
2

Traits

Spellcasting - The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:

 

• Cantrips (at will): druidcraft, produce flame, shillelagh

• 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave

• 2nd level (3 slots): animal messenger, barkskin

Actions

Quarterstaff - Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.