Crocodile

Armor Class
12

(Natural Armor)

Hit Points
19
STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)
Skills
Stealth +4
Senses
Passive Perception 10
Challenge
1/2

Traits

Hold Breath - The crocodile can hold its breath for 15 minutes.

Actions

Bite - Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is [[g:46|grappled]] (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target