Cloud Giant

Armor Class
14

(Natural Armor)

Hit Points
200
STR
27 (+8)
DEX
10 (+0)
CON
22 (+6)
INT
12 (+1)
WIS
16 (+3)
CHA
16 (+3)
Skills
Insight +4
Perception +4
Senses
Passive Perception 17
Languages
Common,
Giant
Challenge
9

Traits

Keen Smell - The giant has advantage on Wisdom (Perception) checks that rely on smell.

Innate Spellcasting - The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:

 

At will: detect magic, fog cloud, light

3/day each: feather fall, fly, misty step, telekinesis

1/day each: control weather, gaseous form

Actions

Multiattack - The giant makes two morningstar attacks.

Morningstar - Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.

Rock - Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.