Blood Hawk

Armor Class
12

(Natural Armor)

Hit Points
7
STR
6 (-2)
DEX
14 (+2)
CON
10 (+0)
INT
3 (-4)
WIS
14 (+2)
CHA
5 (-3)
Skills
Perception +4
Senses
Passive Perception 14
Challenge
1/8

Traits

Keen Sight - The hawk has advantage on Wisdom (Perception) checks that rely on sight.

Pack Tactics - The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Beak - Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.