Animated Armor

Armor Class
18

(Natural Armor)

Hit Points
33
STR
14 (+2)
DEX
11 (+0)
CON
13 (+1)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Senses
Blindsight 60ft
Passive Perception 6
Challenge
1

Traits

Antimagic Susceptibility - The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance - While the armor remains motionless, it is indistinguishable from a normal suit of armor.

Actions

Multiattack - The armor makes two melee attacks.

Slam - Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.